very special guest today on the producer Playbook we need to understand difference between mentoring and coaching producers sometimes they mix in
them up they just tell people what to do even though this could be not the right solution why is there a danger in doing
that cuz then you’re treating the person as we call it parent child relationship because you tell them okay you go go and
do this you didn’t trust the person they able to do it what’s the purpose of the stand up is it to update what I’ve done
yesterday what I’m going to do today or is it just what blocking me what challenges do I have by visualizing how
the transitions work in reality put it on your board status update is not really required because I can go and take a look okay Harry working on this
Understanding the Role of a Game Producer
ticket and Harry is waiting for this one to be done so what you try to do in the standup is to make sure that no one is
blown what happens sometimes when you work with technical people they love to speak technology and when they speak
technology they speak technology for so long how do you do this if I get the answer I’ll be very happy
so welcome everyone very special guest today on the producer Playbook
Ali hey man how are you doing hey man good yeah how have you been how has the snow been it’s very nice and snow man I
I love it I love it when it’s I love Darkness snow and tax agency in Sweden
yeah I mean to be honest they are nice people they just take half of our money uh they’re straightforward so I love
them take off the money but at least you have some very nice transport true there you go not that nice but yeah not too
bad so today we have a producer playbook for you all so it is going to be story
from Ali’s past and also everything that would help other producers and aspiring producers to get through their career so
my first question is what is a producer uh producer different between different
companies even though it’s like Europe Japan it’s even different between departments so I have multiple teams I
feel like I’m doing different jobs at different teams which is good good good or bad actually that’s the reality
different teams have different needs different teams are have different maturity different complexity of the
product they’re building so the producer needs to be what that team needs to
deliver more effectively so they adapt exactly so some teams just need you to
be more Hands-On just like really day-to-day knowing what’s going on some te they have this seniority so they can
do this themselves they want you to go out and do the more strategic and the
communications and it’s a bit difficult to frame it in a place of okay so is a producer a project manager is a producer
a product manager is it uh product owner is it in between I definitely see it as
in between and the ratio how much is going to be project manager product owner or man like or
manager it just depends on the team’s needs but there’s one mission for producer needs to be there always is how
can I maximize the outcome of the of the team that producing without the team need to put more work or time in it and
Mentoring vs. Coaching: How Producers Boost Productivity
how we can do that how can I make a team let’s say there’s a team without a producer they’re producing this amount
of uh whatever if it’s Code art whatever then I bring a producer that I’m expecting that amount of uh outcome how
is that possible because the producer needs to bring priority and focus and
Clarity so the team knows what they should be doing next and the producers do all this behind behind the SC
communication so they always know what’s next what’s the priority what things they should be focusing on what things
they should right now and focus on something more important so that’s how I see producer role okay it was a long
answer but to be honest it’s like the only way to explain this complexity about the the understanding of the role
because according to my family I just play games and they pay me well yeah because it’s really hard to explain what
we do yeah that’s why from a producer like I want to turn this into the
viewers perspective here if I’m looking to Mentor someone or
even apply this advice to myself like what do producers get get wrong when they try to kind of help someone else
become more productive really good question um as a producer you have we need to understand
difference between mentoring and coaching what’s the difference perfect mentoring is I I you come to me hey Ali
I have this I want to be organized same same and I do actually want to then I say if
I’m mentoring you I say hey man use my formula to do is for capturing notes use notion for your documentation use this
for that then I’ve just told you what you need like a prescription yeah just I just told you what you need to do we can do the same at work hey I’m not sure how
to facilitate this I’m not sure how to give this feedback you tell them how to do it or if they have a problem how you
just give them how to solve it but then you have coaching coaching is trusting the person
they are able to figure it out and of course I’m not saying
sometimes we need to be mentors sometimes we need to be coaches but some what what the producers does they
sometimes they mixing them up they just tell people what to do even though this could be not the right solution why is there a danger in doing
that perfect because then you’re treating the person as we call it parent child relationship because you tell them
okay you go go and do this you didn’t trust the person they are able to do it well instead guide the person how to do
it so for example ask them okay how can I help you today so they come with a problem then I say I see and what you
going to do about it next they say I’m not sure maybe I’m going to do and that oh interesting so you’re going to try this yeah yeah maybe I should you will
find out they start to solve their problem bys how often does that happen I wonder if it’s like most times it it’s
actually 90% if you’re speaking to an adult they’re able to figure it out you just need to do the right way just
listen to them just guide them and you know how I’m going to tell you that one
trick so you can know am I doing a good job or not like absolutely one trick if
you’re doing the coaching if someone comes to you hey harry I want to do a podcast what to do then you want to
coach that person instead of uh of course if not person if not asking for technical questions that’s a different
story but ask you where to start you need to coach that person if your brain
is thinking as that person is talking they’re not coaching that’s actually good cuz I was thinking all right what
would I ask that person and it’s usually like okay why would you start a podcast it’s a low mental energy question for
them it’s a what so so exactly what you need do you need to let them think throw
the ball at them every time and usually big open questions is like like okay why are you doing a podcast okay why is that
why are you driving yourself to do that exactly then they usually so what will happen you see that person doing actually I don’t know like or
maybe or then they will start figure out slowly so you just guide them through their feelings and they will figure out
and they will find out here’s the thing in a lot of the cases there’s an agenda
in you say please use this tool please do this thing no don’t do that please
don’t why not if I’m a producer and deep down I know my tool is going to help them why wouldn’t I want to do that
because who who said that you know your tools the best first second what works
for me might not work for that person third we need to start let people solve
this and treat them as an adult to adult relationship this will change the dynamic of things that will change your
relationship in my opinion if people start to uh you will feel trust in this because
What Makes a Great Game Producer
I’m not doing much I’m just helping you in the end you will find it uh you will find the solution yourself and end up
and funny enough they will say thank you for helping me you actually just guided them yeah it’s funny how that happens
like I’ve done a bit of coaching and I have a tour which tells me how much of
the time I’m talking and sometimes I’m like 10 20% and then those people were like you helped me so much but a lot of
it they were working through and finding the answer just guiding them asking the question let them do the thinking so
when the producer know exactly when to utilize mentoring and coaching when speaking to the team and helping them
solve their problems this is a big plus for building relationship and make sure the team is maturing and producer is
we’re we’re not like we’re humans we have our flaws we have so our Solutions might be actually not the best at all
instead we should let the team uh or let the person find it and we just support them so if we’re looking at the ideal
producer now what traits would they have if you were like building a perfect producer see now I’m thinking like now
you’re doing this uh big questions first of all how making games is complex tools
are complex everything is complicated about making games if you never made a game I highly recommend just try to make
a small one in unity and you’ll understand what I’m talking about or any engine it’s actually complex it’s so
hard to to make games then producer needs to reduce that complexity and make it
more simplified for who for the team for the communications for everyone around and you can do that who said if things
are complicated we should complicate everything around it for example let’s say I have uh my teams and my teams work
on different packages or different deliveries and those deliveries needs to have a milestones and documentations
okay instead of high up coming to me or directors hey where are you with this where what about that we made a kind of
dashboard for them so they see every delivery in timeline and status on top
of it they need more information they can click on it so always try to package
your information in a simplified high level way and give people as much as they want by clicking more see more you
can go all the way to go very technical so trait one simplifying complexity simplifying complexity that’s the first
and I like the point I just want to mention like you made it real time you avoided the communication like 100%
imagine how much that adds up in a studio which is really ties to my second point which is communication right how
can I reduce Communications and back and forth by making the information
available but we took it next level at Star St with my teams my teams don’t need to ask me about priority at all
never which is a lot of cases priority is that common in gaming studio it’s very common it’s like when you got two
issues at once uh which one I should pick first and you saying you solved that St stable uh we solve that to a
certain level unless if it’s uh two different issues in live they don’t belong to any package I’m curious how
did you do that how we do that very simple back to simplify so we use jira I believe most likely most of the more of
the cities are using jira J is a jir is the project management tool where you can manage your uh backlog all the
tickets all the packages and uh across the the company with each team have
their own board and project and you can link tickets together cor so in J
there’s something called timeline timeline I haven’t seen it utilized in many companies they’re just like it’s
laying around it’s like a feature that doesn’t get the love exactly in Timeline you can place your epex epex is let’s
say epic is a collection of tickets when they are done the feature is done and could it could vary in complexity and
size depends on the feature the company the team size what we do we put every
epic as a delivery or feature and we put it on a timeline and in Timeline it’s a list so
you cannot have two t two epics as a prior one so it has to be 1 2 3 four
five and this is the best way to have priority if you have everything is prior
one then nothing is important and also even if it’s obvious it’s still mental energy that someone has to use where
like I have this daily I have a to-do list and they categorize as high medium
or low exactly but then if I have two at high then then I’m having to use Mental energy 100% but in our case it’s 1 2 3 4
5 six you’re not thinking you’re not thinking so you got two two tickets from outside is it you you can look at the
epex and say okay this is one this is two then you know which one is more important how do you spell epics I’m just sorry how do you spell the word
epics epic like epic like EP EP epic epic games okay I haven’t heard the word
that I haven’t heard that word before yeah epic is just a collection of task or stories cool U so we use that so the
epex will be in in the list then if you got two uh items belong to different
epex you can go there and check what priority looks like and we can make it Dynamic so for any reason I got a new
input from the director saying okay we believe this project we need to pump it in
priority that’s it so I Chang it for my team so my team can always go and check for that we also did something very cool
that we have a massive backlog like a lot of companies so we start to use labeling system so I want my team to
don’t go to the backlog and find hundreds of tickets laying around they just apply it and now label and they see
way fewer tickets in a priority order nice so I told the team if you out of
work in the board go to the backlog apply this label and you it’s ready for you yes you’re reducing the overwhelm of
like 100 tickets like you have like three or five on 100% I’m reducing the
uh the need for them to talk to me and asking me I’m done now what should I do
next they know what to do next yeah so reducing the amount of communication by making things clear don’t be afraid of
communicating don’t be afraid of setting up a meeting we set up a meeting to discuss a ticket or a situation whatever
but if you can reduce that by making things clear this is how the right steps of being a good communicator internally
and how you present your information to the externals so producer we have simplifying complexity good
communication would you add anything else yes this is this is going to be an interesting one because it differs
between companies but if you one of the people who drive the vision of the what you’re building I
always say that we are Time Travelers okay your producer what okay this
podcast is over expl Ali is drunk just drinking water okay so I’m going to
explain and you’re going to like it and if you don’t like it wait if you don’t like it I’m going to actually leave all right or you can leave I’ll be honest
you’ll be I’ll be honest let time travel analogy is good I hope I can explain it
in a good way okay when you take a decision or a vision it’s it’s something
we needs to be done in the future with strategy based on something happening in the past on data or discussions you need
to be that person you need to have that agility to go to the Future see the
vision come back and explain to your team and a strategy how it’s going to feel how it’s going to look like and you
have done all of that Based on data you have all older discussions or inputs
from people you have done in the last year last few months last weeks you are doing all of that in one day so the
Balancing Short-Term Tasks with Long-Term Vision
workflow here is director gives you a vision and you’re saying you’re then going in the future PL it out what it
would look like from a production perspective and then coming back to like okay this is how it’s going to feel exactly it’s going to feel good but then
here are the things we need to do and the possible problems and then you’re making that Visual and you do that based
on things you have done in the past mistakes in terms of complexity have you done something similar is it the first
time you need to look at the past anyway and sometimes you need you might be the one driving that vision from scratch
prous yes yeah and that’s why it’s different between companies in my case I have that with my teams we can we have
the freedom to to to suggest things that align with long-term vision we will
present it to directors and if they green light it then we Gallop it to the road map when it comes to this long-term
Vision in the short term I feel like I’ve had a few conversations where
it ends up being where it feels like everything’s going quarter to quarter and you mentioned long-term Vision there
and I feel like the balance of the longterm and the shortterm is in essence a producers job
what mistake I love the framing of this question cuz you usually tell me the biggest one that’s going to be the
mistake so like what’s the biggest mistake a producer makes balancing the longterm with the shortterm man you
should be a producer I’m not exaggerating like this is this is seriously a really great point I even forgot to mention like balancing not
only short and long term there there I’m going to go even one level deeper is
maintenance technical depth so got talk on this I have a full talk about technical depth now I fixed my seat
because now I’m excited so so hear me out so we took look if you’re a gaming
company don’t tell me that you never took a like a you didn’t cut a corner you did I’m looking at them right now we
we all do come on we all do seriously we all do we cut corners but then we need
to fix them ASAP right so we have technical depth we have cutting Corners we have code is old we have content is
old need to be revamped if you don’t it will bite you back it you will pay the price but then you have things new
things coming then Shin objects shiny objects then you have them short and long term okay what you
do now how can I find the balance and this is definitely a producer job 100%
look if you’re a producer there’s no way no way anyone will come to you and say you know what I believe we should spend
half a year refactoring this feature or remaking it it will never happen they
were always coming with the shiny objects a new uh new features flashy
Graphics High Fidelity whatever monetization Revenue stream 100% it’s a business after all but they don’t do
that but producer with the right mindset and understanding of the importance of balancing will fight for this kind of
things and this a lot of techniques you can do that we we can come to that if we have time but for now finding the right
balance how can I keep maintaining the code base how can I respond to the like
the live issues or on on like it needs to be fixed today shortterm long term
and there’s multiple techniques you can do that I’m going to start with the simplest one we figure out the recipe
the recipe for one of my teams we decided you know what every planning we’re going to have at least one
maintenance no question at least one at least one request from a user that they
needed now or soon and majority of the items will be short and longer
term split half in half and if you have any crashes always VIP goes to the we
cannot live with crashes internally or externally So when you say one you mean a ticket a ticket now now see now now
you’re a producer speaking ticket and you have multiple tickets it’s an epic okay so that’s how it works exactly so
when you have that recipe that means that we are always do some good maintenance we always make sure the
internal user or external user happy we’re working we’re Focus focusing what matters which is the long mid and
longterm projects this is in your context where it’s a weekly Sprint know
two weeks Sprint two week Sprint but you have a weekly update we have weekly update true it’s just you make them in
two week batches I guess that’s really like I said you should be a producer so it’s good to know about Star Stable that
see now now the reason I’m asking is I’m thinking other companies they might not they might have a three Monon thing so
they can easily they come in 3 months later like oh my God we have all this stuff we haven’t touched I see I I like
so you’re really paying attention to the the Cadence in here so we do code goes every like bi-weekly
content goes every week so when it’s content we can be relaxing so because
it’s we call it optic only we trigger new content from uh from the content side for us we only do bi-weekly engine
release so that’s why we it’s designed this way so that’s we we need and in
production we few weeks ahead live so what we’re doing today depends on the of
course when we Branch it will go out to live in a few weeks okay so we always have this buffer time to allow internal
people to to do the testing but back to this like to the balancing point you can
do that when the planning find the recipe find what works for your team this is one way of doing it second uh you you split in team not in a
bad way split them or make them like a make a core team’s Focus you always have people in your team who loves working on
maintenance stuff they enjoy quality if you have them please raise their salaries it’s like you don’t want to you
don’t want to lose them I found out about this ages ago so I used to play
RuneScape a lot and there was always a lot of stuff that were broken but they were never prioritized so they released
a team called the ninja team and the only things they did was backlog quality of life and every week the ninja team
had their own blog and I was just like how sick is this and now that I realized
because it is kind of the non-shiny work but it needs to get done and you have people passionate about this trust me
and this is uh I like that how the qualities of producers are coming as we are talking so we said simplifying
complexity communication find the balance of things understand your team and what they’re passionate about yeah I
can imagine how many companies now have someone who could be on maintenance but isn’t and the other way around yes just
understand what they are passionate about and try to allocate them around the area as close as possible look
sometimes you cannot do this sometimes let’s say no one wants to touch something someone needs to at the end of
the day but when it’s possible why not when it’s possible to assign it to something we need to do I don’t see why
not so we start to do that we start to understand some of the people would like to work on more like Cutting Edge more
fancy technology while some of them want to refactor all code right unit testing where does this come out the desired is
that something you do regular to check I I like this you can’t just go there and ask them would do you like to work on I
mean you might some of them they have the clarity and here’s also something you seriously should consider being
producer I made a joke of one podcast is like if I ever had to get a job in games you would be producer because you’re
asking good question seriously now it’s not something you can have in one session or one to one it’s accumulation
knowledge yeah it’s not like a survey drop down box 100% so first of all you start to see that person they pick C
type of tickets so okay I see that person mainly picking this kind of tickets uh some of them they got stuck
longer in some some ticket but they go faster in some so you understand what excites them so this is this is this is
something uh we we we can um like we take learning from retrospectives I love
retrospective it’s your tool to understand your team what first trade them what things they really want what
things they don’t want or something and when you plan your uh future your team
will start suggest some items you’ll fight you will find some of them fighting for we should have this really
fancy feature while some of them we say we should never touch that anything in that code base until we refactor the
whole of it so you see different requests different ideas then you have a
more the pictures start to be like full in front of you what that person would love to focus on so this is how I do it
just pay attention to your uh the team what they’re saying what they’re doing and that’s why also the
stand-ups is important how often do you do standups daily no question do you think everyone should do that everyone
like I would say yes why because it’s very short like it’s 15 minutes I’ve
been recruiting for some teams where it says they’re 15 minutes but then I speak to the contractor and then like it
always goes over oh no no no no never in my in our case I’ve seen you one meeting
agenda no no seriously uh our meetings is very very sharp and in some cases we
have a lot to discuss it’s just like to I’m talking about seriously 2 minutes maximum above the that’s it 2 minutes
above actually this is a good opportunity to ask how do you keep a meeting to stick
to that meeting length cuz I know you’re very good at this but this is not a common skill like how do you make sure
that the meeting finishes after 15 minutes I like this if I’m talking about standup there’s two techniques if you
have a normal meetings let’s do both so stand up what do we do perfect stand up is first of all what’s the purpose of
the standup is it to update what I’ve done yesterday what I’m going to do today or is it just what blocking me
what challenges do I have the first one could be just a message right yeah just like as in that doesn’t need to be a
standup in from my perspective yeah so just like or be there because someone might need you but what if you have
nothing just say I’m all good it’s like I’m not blocked in one my team we sto do status update like because you can see
the tiet yeah because you can see the ticket assigned to that person I started stopping that so I had a
weekly basically stand up but then we changed it to every day tell me um what
I did yesterday what I’m doing today what I need from you and then he saves time I save time so the status update
for my understanding doesn’t need to be a stand up but surprisingly at least when I was a recruiter about a year and
a half ago still a case in big companies yeah and and it’s just all about status update but then this ties to either than
their board is hard to to read because in our case if if if you see my board
right now if you go to Stars table right now and I show you the board you know exactly who’s working on what a z board
the jir board you know exactly who is working on what custom build no just like use just make sure that everyone is
assigned what are people getting wrong why is it complex I love this so jir board comes with default template to do
which is no one is picked up the ticket then you you put it in progress then uh
testing then done I believe that’s the default template I’m imagine a trailer board now but trailer board just let’s
let’s yeah just combine style you pick to do you do progress then you put it in
testing then it’s done but we have waiting for review you who’s going to
review your ticket for example then we added waiting for
review your your board should mirror
the reality in terms of the flow and I found out recently I had um I ghost WR
so I write a post it used to be idea draft um waiting for approval approved
now I have 15 stages CU there’s actually 15 things that need to happen then exactly and that has saved me and my
clients a lot of kind of just like you said exact visual complexx exactly so
don’t hide any transition in reality that is not on your board yes so for
example I’m going to give even extra we’re going a bit technical maybe here I’m not sure but if I think this is good section for the producers then we can
move on to the early career stuff perfect so let’s say we have we’re done review then you put in testing so you
move the ticket to testing if you if you if I invite you to my board then say Oh someone is testing this one but no one
is testing it because you you moved it in and no one pick it up yet so in
reality you’re waiting for someone to pick it up so we added a new column called it waiting for testing yeah
unless you’re going to have an automatic when it goes there dedicated to someone you need to make it clear
that no one so you make it on a parking lot we called waiting for testing then the embedded QA and the team will pick that ticket and put it and done so by
visualizing how the transitions work in reality put it on your board the board is easy to read always reflecting
reality as much as possible so status update is not really required because I can go and take a look and say okay
Harry working on this ticket and Harry is waiting for this one to be done so what you try to do in the standup is to
make sure that no one is blocked and what happens sometimes when you work with technical people they love
to speak technology and when they speak technology they speak technology for so long how do you do this I had this if I
get the answer I’ll be very happy so I’m a recruiter speaking to someone who’s technical yeah and they are explaining
something they did and I feel like I got everything I needed 10 seconds in but now we’re 1 minute in and I don’t know
how to say stop okay how we do it in stand up though that that’s more tricky because you’re having conversation one
to one with a person but stand up is stand up is what we do sometimes also
goes to how good you are as a producer sometimes you need let the conversation flow a bit because it’s important what
they’re doing and this could be solved in a 15 minutes standup rather than they
need to book a meeting that’s a very good point because you could save time by spending more time now yeah 100% so I
would rather to give them in the space but when I start to feel they start to go in solution mode and they start
arguing we should do that we should that guys I love this feel free to use the time left from the stand up if there’s
any time left or book a meeting outside this so you need to stop you need to say
guys I love I love this we need to continue this outside if you don’t do that it will drag the whole stand
up this is one solution the second one if they were discussing concern half of the team but the other half they are not
even because sometimes you have different like programmers how many people typically on a stand up it’s like
usually depends on the uh Team size like I have some teams like around uh six uh
sometimes like 10 nine it’s a lot of people yeah yeah yeah so let’s say half of them are C++ programmers have them
like a backend Python and if the discussion is about C++ and the kind of the no one is blocked and we did the
quick update okay guys feel free to drop from the meeting and we keep only the people concerned about the matter nice
so when you are efficient and are you blocked I’m all good I need nothing perfect and what also good about uh
standups you can ask questions you don’t usually get a chance to ask like guys why this being blocked for so for for
long oh because no one is reviewing it then we make sure that someone in the team reviewing that one so raising a
blockers or it’s good for the producer to see that this ticket being in in its place for so long then you ask the
person hey why this one is like you need of of course you asking a way to support them not the questioning he’s like why
this been here for long do you like do you need any support from me or anyone of them oh yeah like I feel like I’m stuck let’s say you don’t do stand-up
let’s say you do it weekly that person will be stuck the whole week because that person is new to the company shy to
ask for help or trying to challenge themsel in a way that is becoming ineffective yeah it’s like the thing of
always Google it yourself but if you spend a week Googling it when you could have asked someone there’s a line
there’s a line so for how how much I should push and try to find myself when when should I ask for help producer can
accelerate that enough like okay this been here for a few days how can we help you then I need help then we ask who can
help this person next person with this then a senior will raise their hand you make sure this kind of decision you do
in standup is so valuable insanely valuable you’re saving you’re unblocking someone from for could be hours or days
by just paying attention asking the right questions so when you’re efficient
when you save all technical discussion to be outside there’s no way on I would love invite me to the standup that will
take more than 15 if the if the size of the team is reasonable we always get sometimes like free time couple of
minutes in some teams depends on the size then and your stand up by asking
anything else this opens the any kind of
frustration or question or like are we having retro this week are we doing this uh should we cancel meeting because we
don’t have any topic so it’s also leave room for everyone to ask something could be not board related could be team
Tough Decisions Producers Face: Saying No and Prioritizing
related I like that cuz it gives you the entire team a chance to like self-correct daily 100% which is always
keep you in the right course which is also so sometimes producer need to do really big communication big like
planning Vision sometimes it’s all about the small details yeah like though those doing the small details correctly makes
a good producer yeah it’s like someone gave an analogy on a podcast is if you have a NASCAR MH if you do one tweak
then you could crash so if a game’s in production like that one tweak if you do enough of those it could der the whole
project 100% And adjusting it with the with the with the with the wheel like as you’re saying is what we do in the
standups yeah that’s how we stay on the course and if you did it weekly then that’s a weekly feedback loop versus a daily feedback loop a lot better the
worst case you can lose a couple of hours if that person decide not to reach out in our uh discussion channels yeah
we have a deep question here potentially what’s the toughest decision you’ve ever made as a
producer that’s that’s a tough question
though oh yeah um yeah some you need to say no what happened you need to say no to
some projects you need to say no to some uh team members want to focus on something uh which is we call it killing
Your Darlings yeah gaming indry is seriously different and compared to a
lot of Industries like let’s say you work in um I I don’t want to name anything any
industry so because I have friends in all industry they want to like make people non gaming industry not gaming
IND let’s say you work on a product that product serve specific feature or
specific use case and you have a team of 15 then you will find that person really
really excited about this product so excited even though this product could be like just anything small the race is
just for them is a job it’s about the team the culture so it’s so rare to find
like everyone in the team insanely excited about what we’re building that’s the gaming industry yeah
so you have the issue reversed it’s like you and and and some team you need to motivate the team you need to do a lot
of effort to keep them excited in the gaming industry of course you keep you should keep trying to do that but it’s
it’s usually the opposite you to calm them down chill guys chill there’s a lot of ideas there a lot of excitement about
scoping about scaling about doing things sometimes you need to say no which is could be heartbreaking for them to see
their project won’t fly we need to down pry it but always explain why you said
no help it’s like you’re you’re facing rejection often it is it’s bit I can see
why that would hurt um if that’s the toughest decision my
question question here then the followup how do you make someone realize
that their idea although great can’t be done producer needs to have the ability
to zoom in have the small technical details or small details about the
product they’re building at the same time Click Boom now we’re zooming out holistic view same back to the past and
the future you need to be able to zoom in and out very quickly what happens that a lot of individual
contributors and our teams they’re so passionate about this feature they so love they want that feature to go in but
when you zoom out you you you see what’s coming in in the uh in the near future
long future you you have a more insights about what the direction of the company is heading you have understanding how
this will complicated some legal stuff so you know a lot about the surrounding that that member in your team is not
aware of it’s like they have context but you have so much more context and it’s not fair for them to expect you can’t
expect them to have the same context no it’s not their job it’s a full-time job to have that full context to be honest it’s a full-time job um I I know that
context because I am in meetings they are not in I’m meeting I’m actually I’m
I’m being there to be their eye and ears and shielding them from wasting their time yeah literally your job is to get
that context so my job is to be there hear it out see how it affects my team communicate it to my team Shield my team
from distraction do all this back and forth stuff so they don’t need to do it themselves and they just need to get it
okay we are doing this for this this and that and explaining what’s the best way to get them to see that is it more kind
of coaching versus mentoring rather than say hey we can’t because I said so is it more like a coaching side so we need to
coach to be open-minded for rejection that’s you can coach and be more accept of
things won’t fly for now mentoring or something just give the why we cannot do
it it’s just explaining by facts that uh we cannot do this because by the way you
have done that in 2017 you weren’t even around and resulted this and all the data we have show that this is not what
should be doing for this and this and that when you do this you cannot argue with this it’s like because it’s
something we have tried in work something is complicated or we have something way more important will bring
more revenue or more happiness to players so counter point what if I said
yeah Ali but that was seven years ago we could have new data now things
have changed perfect then then to to to make sure my here’s where it comes if you’re a good producer or I could say no
and let’s focus on this instead but if I feel it’s a good point and fair point I actually go and f that data for them
uhuh so I actually go to the dashboards and I try to fit it myself if possible or ask the data team to provide this
kind of information so I always try to back it up with something tangible but
let’s be honest sometimes the just the management says no it happens in every company like they say no because they
also have insight and then they sometimes they don’t need to explain or sometimes you cannot even explain and it’s technically expensive to explain if
it takes mental energy finding data but from my understanding there’s a balance here like you don’t want to shut people
down and wherever possible you give them the data 100% if if I always try to explain why it’s not possible and in
some camp companies you cannot even actually say why not I’m being honest because uh luckily not in our company
but I have friends in every big companies you have people who owns the company they’re the the owners and the board and they decide things and maybe
they said we’re we’re we’re downsizing the company next month so they know that okay half of the
workforce won’t be around and some of your team members asking for something nice to have and they you send it they
say no because they have Insight but they cannot tell you why not yeah okay then you need to go to your team member and say no we’re not doing doing it and
you don’t have enough information to to to give that’s tough that’s really tough but you need to here’s what need to be
acceptance to after all we work for a company and the company pays the
salaries I’m being honest right now sometimes we are this is the issue when you work in a creative space where people so passionate about what they’re
building it’s always a it’s always a dilemma like I have an idea I believe this or I I could be mistaken but I
believe my idea will change the game future and the players will
love my my idea but could be not the case to be honest or then I got no then
I got upset from the company because it’s they should have listened to me whatever this is uncommon in a lot of
companies it’s like you do this you do that it’s like you don’t have this a lot of creativity Freedom back and forth so
we try to give it as much as possible but sometimes you don’t have it it’s reality so we need to be open-minded to
try and give feedback back try with solution that even though we don’t like it and try to use channels to give
feedback that it’s not working flagging things and that’s why you see a lot of uh issues in a lot of products and games
because it’s due to something the team don’t want but being just forced to do anyway yeah and that’s the funny thing
like a job done doesn’t mean the same as it does in another thing like it’s not
just a feature the X like how does it feel so yeah difficult it’s difficult but after all it’s really tough like
some members have a good point but the after all the company who owns the uh the
Breaking into the Gaming Industry: Ali’s Journey
product overall and paying the salary have Direction they want to go with and we did our best to give a feedback to
the channel and still they want to do it anyway it’s really tough but like if you ask me then you should try to do what
they want to do and if it’s not working start to give feedback and if they don’t listen yeah it’s not going to work
there’s no it’s it’s it’s reality I’m not going to sugar coating and say do
whatever no we can’t yeah it’s always about the circle of control concern I’m not sure if you know about it yeah we
have to focus on what we can control exactly like some sometimes we can control things in my team we can do it but if it’s outside it’s it’s really
outside yeah you can just be concerned about it but how much time you want to spend in concern versus control it’s
really up to you the energy goes to a black hole otherwise exactly just wasting your time and being concerned about things you cannot change so with
this context we’re in a situation where there are less jobs it’s hard to get in the industry
some might say it’s hard to stay hard to promote so I want to tackle these three aspects because you’ve had an
interesting Journey so in terms of breaking into the
industry i’ would love to understand like how did you break into the industry so good to know that I didn’t know
anyone in the gaming industry and my LinkedIn was very sh I didn’t even have a profile photo you know like I love the
so here are my stats I had no exactly knowing no one no connections on
LinkedIn and never been a studio in my life all right so with these three things how did you do it I start to be
obsessed with reading job ads okay seriously people don’t read job ads they just read what they believe the title
will will be what what year was this eight years ago okay so eight years ago you’re reading job ads yeah how did what
led to you getting your first job perfect so I start to read job ads
everything just read job ads title and what what so they look for years of experience and something then you start
to see a trend like all of them look for something like it’s it’s a skill they
look for you weren’t looking specifically for producer world if I no no no no no I started in QA uh kind of
lead and in Tech because that was my you just decided to join the games industry uh without deciding the title kind of
yes like it’s like what happened I was uh I have a master in computer engineering so I’m very technical
background and I was looking for jobs in Stockholm and it then I oh gaming industry wait you can work in the gaming
industry I’m not I’m not exaggerating I’ve been gamer my entire life but working in the gaming industry never
ever came across my mind wow like you need to man I love games you know I love games I play games every day I’ve been
playing games my entire life I’m obsessed with games but you never made the jump I didn’t even know that you can
work I was like oh games just fall from the sky I guess so when I saw wait you can work in the gaming industry I was
obsessed I was reading job ads every night every single night reading job ads
so that’s helped me to see what they’re looking for so they always look for knowledge in making games so I knew my
first step I need to build a game I need to learn how to build a game so I made half year game design course with my
Tips for Aspiring Game Developers
full-time job so you took on a half a year game design course and I believe everyone should do everyone should know
how to build a game you don’t need to be a game designer you don’t need to go really deep but I get my hands dirty
with unity made couple of games in unreal small ones like not really
nothing crazy but now I know what game design document or gdd means I know what
how to make a game from ideation from like a blockout how to do like the mo up how did like a um like all the steps you
need until you polish the game and you step one you got that game design practicality was this before you started
applying oh yeah yeah wow so it took me four years this oh took me four years
but not only learning because I was doing like uh helping smaller studios in Indies to to do localization and testing
and some production wow so I think it’s important for people to understand like you were working full time full you did
not just say okay I’m going to join the games industry and it happened you build skills to then repair s to apply 100%
and how how I knew which skills to grow is from Reading job ads and understanding the trends yeah you reverse engineered it 100% reverse
engineering the job ads reading as much as possible because in the gaming industry we have different titles
there’s no way you would know let’s say your project manager you go gaming industry project manager you will find a
few but it’s if you’re produ like you could apply for a producer you can apply for a product uh or like there’s a
million name for this it’s the same it’s just like there’s a lot of overlap exactly so if you don’t know this how you know what to apply for reading also
highlight what skills you’re missing let’s say you are just started like you can learn whatever and just you you’re
ready to learn multiple things by reading job ads you will find that there’s a lot of companies looking for
that Ro why it’s like hard to find Graphics programmers build Engineers tools
programmers really hard to find by reading job ads you will start to see Trend then you know what to do if you
really want to go in and you have have the capacity to learn what that Ro would take then you can start learning I like
the advice because it’s also so timely if it worked eight years ago if you read the job ads eight years ago then maybe
you wouldn’t work but you’re reading today’s job ads so this is always relevant 100% if like AI wasn’t a big
thing in I mean always we had AI in games but to AI the new AI generative AI
which is we don’t like but a lot of AI specialization that now it’s start to appear so when you read a job ad you
always up to the trend and know what to do the next step is you will
find like a a skill that be you can transfer from your old job to to to
gaming industry already what did you transfer uh leadership because I used to be test lead and QA lead in uh in my
previous years so that that’s something and communication skills uh facilitation if you know how to facilitate communic
uh feedback there’s a lot of things you can carry with you it’s actually more than you expect actually have a full
post with Carousel how many things you can carry with you oh nice then things you don’t have by reading the job ads
reading about the gaming industry okay I don’t know how to make a game I don’t know game design I don’t know a lot of things so that’s how you decide what you
going to learn how how you can to fill that Gap yeah where to spend your time exactly so I did both of them now I’m
ready perfect I built couple of small games they look for experience how can
how can I build an experience if I am full-time job or they don’t have a job yet it’s the Catch 22 exactly I was I
was going to say exactly Catch 22 like what how to do that and here’s my biggest tip for everyone lost their job
or student it’s really sad time for students to have an internship because no one is looking to put time in this
because you know due to a lot of layoff we need to replicate the
experience I can have from the gaming industry I need to replicate it even though I don’t have a job do it how I’m
a student right now I finished I’m done I’m ready to do something I’m waiting for a company to hire me a lot of people
just wait they just wait for the opportunity to come and they wait for a
year or two they do something aside to pay the bills which is no shame in that we should all do that when needed but
then they been 2 years graduate from the school or university never done anything
relevant to the stud or experience in the game that would make it even harder for them to go to
the gaming industry because the education and the trend and knowledge in game industry always moving forward like
anything else you’re falling behind so there’s multiple techniques to make sure that you’re always up to the trends and
Microlearning, Building a Portfolio, and Networking Tips
replicating the experience from the gaming industry you do that in two steps or two two sections first of all being
up to date with the everything is happening in the gaming industry highly recommend microlearning reading few pages a day of book relevant
to the industry um like there’s a lot of cool books uh what comes to mind is there one Blood Sweat and pixels uh
playold production uh the game design Theory there’s a lot of good books I also have a carousel about a lot of
books so take some insation this is a good moment to share Ali’s very active on LinkedIn oh you don’t know Ali he
posts every day so you have an hour or so of his time here if you need more
go to his go to his LinkedIn page follow cuz there’s more and there’s a lot on
many topics actually so just a quick plug thank you thank you so you’re saying with microlearning how do you end
up doing that so we mentioned the books but now a lot of people in the gaming
industry or passionate they go all in like they start reading two books do five courses learning unreal Unity
blender everything it’s not sustainable like you do that for how long seriously like a few few week weeks and you will
be burned out you will hate the whole thing so my tip for everyone microlearning just like can you do I ask
a lot of people do you read books they said like no not really I say can you read 10 pages a day 10 to 15 yeah sure
it’s not a big deal right it’s just like watching couple of uh cat memes on on Tik Tok 15 minutes yeah do you know how
many books you finish by reading 10 I’m asking you right now do you know how many I do I used to give this advice I think if you read 10 pages a day it’s
over 12 12 books a year or something yeah it’s like around between six and N if they’re normal size yeah if it’s smaller you can go up to of course I was
thinking business books yeah yeah so you are you telling me I can read up
to six to nine books by doing 15 or 10 to 15 pages day yeah I’m telling you thatf and the amazing thing is most
times you start to 10 pages he ends up being 30 50 yeah which has happened to me in in one of the cases because I read
before bed but that book was so good so I start to go to bed earlier because I don’t I don’t take my phone to bed don’t
don’t take your phone to bed I hate that tell me I know don’t I I looked at the camera I should look at you seriously
it’s a really bad habit to take your phone to bed replace with a book is actually a good idea and we need to
disconnect before going you need to reduce the stimulation that we have we have all the day being stimulation and
now before bed definitely we should we should do that not do that second tip is I watch up to 15 minutes YouTube clip
about the gaming industry every day yeah what did you watch today or so H yesterday I was watching let me
remember uh Mark Brown game maker TR kit I love Mark Brown cool 100% is he’s an
amazing he’s a fantastic uh Channel and he was talking about the game he’s making the magnet game so how to make
game without an experience he was an interview it was really amazing so it’s real so he does do every day of course of course I mean you can you can
actually check my history actually I have people when I give this advice I give it to my students so I open open my
phone I go to my history and I show it to them I watch I seriously watch every day 15 I I watch more I’m being honest
but minimum is one one clip I think that’s also a good thing to have as a habit you don’t set yourself watch video
there you said 15 minutes very tangible yeah very tangible so before going to bed or like couple of hours just sit
watch one video but I end up watching more I’m being honest but minimum is 15 minutes then I always have a course
running at any giving Point always what’s the course now okay I’m doing epic the one they launched on Corsair a
few weeks ago okay cool amazing amazing course I’m enjoying it so I do 2 hours a
week that’s it seriously I’m being honest with you 2 hours a week you can finish a course about game design or
Enriching Your Portfolio and Networking
whatever in six months if you do two hours a week I’m reading a lot of books
because I do 15 or 10 pages a day and I’m up to the trends because I listen to the best experts uh GDC Mark Brown and
all this experts on YouTube because 15 Minutes video yeah I’m always up to the train because the microlearning so this
is my first STP that for everyone is trying to replicate The Experience from the game industry or stay relevant I
believe this device should be apply even though if you work in the gaming industry maybe especially now like 100%
there’s one website that comes to mind in person game design skills like game
design skills.com it’s called but it’s really really in-depth stuff and they have a nice little Discord I think that
Discord is a big part of like finding breaking into the industry um when you
were saying about breaking into industry I was thinking about game Gams 100% And I was thinking about just talking to
other people who actually develop games yes now now connections like yes connections but also like actually
talking to people making games now just so you can have that lingo and context and I think like there’s a lot of discords that have that there’s a lot of
communities looking for people to build games together just need to connect and
be and start building your own games while waiting or want to apply for the gaming industry by doing the mic
learning by start building games participating in game jams speaking to Industry professionals and there’s a lot
of amazing resources we can mention amir’s one Amir have a massive by the way you can actually book me if you like
go toir resources my my name my name is there even like there’s like really really a lot of amazing people they are
there it’s just like seriously having time with these people is people would pay for 100% And they’re just willing to
give back to the community you just need to know where to look so you have access to amazing experts by the way try to
just try to reach out to Industry experts super open-minded always willing to help you do the microlearning you you
are building games with locally local community or the global Community by doing that your chances increasing by
far because you’re building something you never know you could build a really cool game that you don’t need to be
hired anymore then you start looking for investors or a publisher learning
building multiple games will really en reaching your portfolio as well in my
case just by telling the my company that I build this game I’ve done this to be
in the gaming industry that was that was enough incentive for them to hire me really nice yes because I don’t have a
gaming industry experience but they saw the effort I’ve I’ve put into to the
gaming industry that’s actually a very good point also when you have the evidence
for yourself that you’ve put in all that effort I can imagine that comes cross in the interview 100% And it comes with the
not only tangible in terms of self-confident like I know what you’re
talking about like they say how have you done no I have done but I’ve written gdd and then I did this you don’t even
explain it’s game design document because they they know especially if there’s a designer but they say oh that
person knows gdd that’s person then I built my own engine and I use this uh whatever uh mechanism like cmake or
gmake to build my engine oh that person know how to build uh like projects in in
in visual studio so you’re saying how what you have learned with with details
show it similar equivalent to what you have done at previous job yeah kind of
and when you are don’t have a gaming industry experience most likely you’re applying for you cannot go for expert uh
especially if it’s a game production you will go to mid level or junior level unless the role is business or legal
then doesn’t really matter so that’s really increase your chances microlearning building games enriching
your portfolio that give you self confidence and of course networking being out there you could be the best game designer best artist but if I don’t
see you I won’t hurry you I won even know about you even yes be out there on LinkedIn LinkedIn is absolutely one of
the best places tomorrow oh but they they they will see this like God no when
we have an event in December 4th now so this is December 5th in Stockholm but it’s an example of an
event like we have we organize gaming rally events but there’s loads of local
ones like when I did a quick search like igdc do a lot of events and I’m guessing
like in Stockholm there’s probably others oh we have we have a lot of them but uh hours will be the best of course
sorry sorry for everyone listening but ours going to be amazing exactly so just go where uh gaming events are speak to
Industry professionals show them your work but of course do it in a nice like
build a good connection and if they ask show show them your work or H connect with them and show them after that’s if
that the right person the right eyes you’re hired or you’re highly chance to re to make your CV being red which is
foot in the door making your CV being seen by the right people is a privilege
right now I’m not exaggerating and also if you do it in that way they can give you feedback to improve the next one
100% And every know you hear every rejection with right feedback is a
redirection to the yes yes celebrate and this is back to the mindset that makes me always happy when things fail when
things when I hear when I hear no when I I always see it as it’s a step closer
and that’s how you need everyone needs to see it what happens you you hear no 10 interviews in two months that’s soul
crushing I’m being honest Soul crushing beside all the one that he goes to you and all the one that reject you by Auto
male clear really haven’t seen you it’s so crushing but need to remember that it’s not about you personally first of
all second ask for feedback if you have done the interview fix your portfolio
and be proud that you’re closer be happy that you’re one step closer 100% if you ask for feedback and redirect that’s how
How to Improve as a Producer
I see it yeah when I used to do this as a recruiter I used to gamify so technically I don’t win unless someone
gets placed at a job there’s loads of steps that happened before that and there signs that I’m in the right direction like even though a lot of
those Smalls tricky you hear no yeah you you adjust you try someone else you need
to do something but when it works it’s it pays off yeah for me like I tracked replies a call did I get an follow-up
call these are all things which aren’t jobs but they are step closer and this is exactly how it happens when you get a
lot of rejections it’s Step Closer same way and I think it’s just very important I just don’t want to double down like
track things that happen like before the rejection cuz then you can know am I
putting in the inputs like that’s the only thing you can control exactly perfect so before we close off here what
is I’m going to do some quick fire questions I’m bringing out my phone wow I’m afraid of the phone now yeah yeah so
for people looking to get promoted as a producer okay what have you noticed when you look at your
career like what are the best producers doing why are they getting promotions While others are you know not game
promotions and our course or the the course that I’m the head of at Future game War so which is game producer uh
video game producer and we do we teach people how to be producer and by building games there’s no actually
career path for producer believe or not so when you say that you mean getting
out education yeah education there no it’s just like game designers uh even
quality assurance programmers but there is nothing called game producer there’s no career path for it even though it’s a
leader role I know it’s shocking when you hear me out so if someone’s an aspiring producer what do they do with that information if you are the company
want to be a producer from my experience I’ve seen a lot of transitions from actually all the crafts I’ve seen from
HR from business from a lot of crafts they showed interest in being a producer and they got it and they were actually
did really good the main two crafts I’ve seen it working well is the game design and quality assurance QA yeah that’s the
one I’ve seen most that’s works really well because they have seen the product they have a full understanding and they
happen to love working with people and they’re good at communication facilitation then they be producers at
the same time that me that meant that a lot of people got to the role just because they show interest and no one
want wanting to do it but it’s a leader role which is tricky that person is not
equipped to do a lot of decisions there’s a there’s a lot of things they there’s nothing there’s nothing to
learn from so how do you become a better producer like practically practically there’s good books you can read uh
inspired it’s how to build a tech product it’s not about games even but games is a software and it’s in Tech so
that’s really good book to to have an understanding to how to build a product you need to understand how the workflow
works in the in in game what the steps are building the communications and back to the tips that we understand your team
uh don’t lose yourself in the details and lo don’t lose the full picture like it’s
really important because what happened if you’re a game designer you will and they speak about game design you will be contributing like your game designer yes
that’s a big trap that’s a big trap you should never lose yourself in details trust them they you know what they’re
doing focus on the bigger things unblocking them see the future risk mitigation go back to the past
understand them Stakes avoid them and this is that’s what you need to be a good producer can you indicate that yes
I can can tell you how we educate our uh students we teach them those subjects
separately how to do Communications how to do leadership how to give feedback how to receive feedback I ask my
Rapid-Fire Q&A with Ali
students to ask for anonymous feedback from their team do you know how that’s terrifying oh yeah for young see
terrifying for everyone why even for us it’s terrifying Tim Ferris had him I was listening to his podcast and he said
that was one of the worst things ever been through had a full free 60 feedback and he’s someone who’s obviously quite successful receiving feedback is tough
so I ask my students I’m really proud of them I’m I’m really proud of you’re listening I hope they are seriously like
them ask for feedback and receive like harsh or something you didn’t did good it feels bad but that’s how we teach so
they actually did that and we we’re going to discuss it in one to one I’m going to look at the raw feedback they
receed anonymously that’s how we teach and the best way to learn is to make
games so my students ship four games they’re going to ship four games in their study and they’re going to produce
the full games and that’s how we build uh in my a producer who knows how to build games
all right going to continue some rapid fire questions what is Passion week passion week is where you know simple no
meetings Go Bananas oh it’s passion week we cannot use bananas but do whatever
you want seriously do whatever you want learn build whatever crazy pro project
feature that’s it and present it to the company and what has been the results of that because I’ve heard it’s been good
it’s been amazing I cannot imagine star sa without passion week this know that when everyone is right now live and
everyone is enjoying it came from a passion week photo mode what everyone is using to take animazing photos in our
game came from Passion week okay so two more questions yep why do you travel so
much to events okay you need to stand in the line because there’s a lot of people ask me the same and I I’m not sure if
you should be proud of the statistics I’ve been in air for 5 days this year 2024 5 days in air flying between count
is and my answer is imagine this and that’s how I believe it’s
reality a single encounter like one single
interaction one single inspiration you got from someone one single connection
could change your life I’m not exaggerating I mean and I’m looking at you and I know your story so you don’t
need to brag about it I was part of it I was proud that we’re in Barcelona I concur it happens see so I don’t need to
sell that to but I’m really telling that to everyone listening to me right now this is how I see it so are you telling
me there’s a chance for me to take me somewhere else and I’m going to miss that hell no I’m flying man I’m going to
go there you remember I did fly to Barcelona to meet you there 6 hours there it was like a 4our event and then
you left that you you remember it was literally in 12 hours I did back and forth to Barcelona from Stockholm which
is 3 hours trip to be there for 4 hours I I I’m so proud I’m so happy I
did that I don’t even regret it’s like I’ve learned a lot we had a meeting follow up we it’s just amazing what you
can you hear from new people it changes your perspective plus I’m a public speaker so I be on a stage which is I
really love sharing my stories connecting with people I love that so traveling was big part of where I am
today is big part of my personality growing am I going to keep fly the same
uh rate maybe not because now I know what events it works more for me you
know that because you’ve done 100% you don’t know what you don’t know I had to do it so I highly recommend that I’m not
asking to fly I mean it’s not even fair to ask student to fly 100 hour or like I
have like 50 flights this year it’s not fair what I want you to do is the
following let’s say Harry invit me to do like one of those uh uh board games with
the friends but I I don’t feel like really playing board games then I always skip next time you say yes go
do it next time say I’m coming do something you don’t usually do that’s
the big best form of creativity take a different route go to some events you never even though you don’t feel social
that day do it you never know so that’s how I I view uh flying and that’s how I
view interaction with people amazing yeah I think we should finish there perfect Ali it’s been a pleasure what
should people do where can people find you okay guys I write on LinkedIn every day except Saturday sorry about the spam
you can read my post if you don’t read it just put like or something so so the algorithm is Happy really happy to be
connected with all of you I do my best to share absolutely the steps that got me in here I I even exposed myself a bit
on social media I don’t mind I’m really want people to have an easier journey I really would love to connect with all of
you reach out to me in DMs I take my time to reply because I’m getting a lot of love and support from all of you
which I really appreciate but I always do my best to reply to all of you thank you so much and Harry my man we have
been planning this for ages now yeah and it’s happening finally job let’s go
thank you and yeah let’s go party tomorrow is tomorrow yeah let’s do that
yeah nice Al thank you so much and everyone thank you and have a good day from me and Harry take care I haven’t
done it in a while subscribe maybe subscribe oh true true actually don’t follow me on LinkedIn go subscribe to
him instead subscribe to the gaming Playbook wherever you’re listening is it YouTube Spotify Apple your choice
all you need to do click subscribe it’s all I ask for do that amazing all right bye everyone